3/25/2023 0 Comments Victory at sea pacific cheatsI know this to be at least half (if not more considering the reduced amount of resources) of the Russian income even more since Russia did do occasional air strikes or land attacks, reducing its available income after reinforcing weak units. As the German, I have been consistently destroying at least two units per turn in 42 (much more in 41), plus additional damage on non destroyed ones. Having played the allied side, I have a good idea of the Russian production, and I know that in front of this attack, I would be struggling to keep even a thin front line. I of course destroyed a sizeable part of the Russian army. I have launched a "'perfect" Barbarossa in april 1941, with the full German army, barely scratched by the campaign of France (and supplemented by mostly land builds). It doesn't look like the AI suffers from so bad odds. It is for exemple not uncommon to see an interceptor that acts twice fall from a full 10 to 6 or even 5. overpowering a critical hex), air strikes are a sure way to defeat : I have always observed that they cost more than what they destroy, I would even say by a factor of 2 to 1. They are incredibly powerful compared to the kind of damage I do on my side as a matter of fact, even with fully upgraded aircraft (ground attack 2 or 3, fighters 3 and research going on), I find that except in special situations (i.e. AI air strikes are (too often) on weak targets (HQ for example), which the AI should not that often be aware of (i.e. Second time is still running, but I'm quite puzzled by what seems more and more obvious : the AI seems to be heavily cheating, even though I believe I read it did not. I've now played two games, both up to 1943.įirst time I played the allied and managed to crush the axis in 1943.
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